Stranger Things Boardgame
As part of an interaction design course, Jacob Poindexter and I collaborated to translate a digital narrative into an analogue board game. We settled on the television show Stranger Things and designed a turn-based strategy board game inspired by the game mechanics of Dungeons and Dragons wherein players roll the dice to determine the efficacy of their unique actions.
![](https://freight.cargo.site/t/original/i/da8d60cda17d000c1df8d12d6e2f4601089bcf9aac3f78e849d2c35dabf14631/IMG_8640-5.jpg)
![Game Board with Character Inventories + Objective Counter](https://freight.cargo.site/t/original/i/f59f43dd3c60b128b14b3fa7b13248997386646c1dd34bbc40392ccff76384aa/IMG_8630-Edit-Edit-1.jpg)
Game Board + Character Inventories + Objective Counter
![](https://freight.cargo.site/t/original/i/9de88203074ac22483f6156d2c2f174e91e0e2523b6cdc03625fc55b2c76dd3d/IMG_8649-9.jpg)
![](https://freight.cargo.site/t/original/i/5ea0a44773f4a3c2216058eabd5077b0b49db00e405220fe5c90bd9ff09b3878/IMG_8632-3.jpg)
![](https://freight.cargo.site/t/original/i/1cd894718df1ac98ab1e008e5f5953c3f1bcd118820dc0beccae365fdbffcb01/IMG_8631-2-copy.jpg)
![](https://freight.cargo.site/t/original/i/c29f1f3a4972e1ff20421554124a34aa1b2f31378dfe742a60f08053a5ca2003/IMG_8654-12.jpg)